Games for Learning
Using educational games opens the doors for new possibilities in teaching and learning. These serious games, if done right, can be powerful tools to encourage collaboration and critical thinking.
An increasingly popular form of educational gaming is Alternate Reality Gaming which uses the real world as a platform for delivering a social game.
Educational Gaming Resources Online
Some questions to ask when evaluating serious games
- How compelling or engaging was the experience?
- How comfortable did you feel with the game controls (interface, etc)
- Did you feel you were playing or learning?
- Did the graphic quality help or hinder the experience?
- What kind of instructional design could you observe in the game?
- Did you choose to continue on to the next level or stage when you had the opportunity?
MIT Education Arcade
Federation of American Scientists
Research paper - Electromagnetism Supercharged! Learning Physics with Digital Simulation Games [PDF]
Virtual Reality Games and Simulations
Does using an avitar increase your engagement with the game? How did you interact with other avitars in the virtual world?
Forio Simulation Builder - broadcast.forio.com (needs a password
Academic Gaming Organizations
- BECTA – British Educational Computer and Technology Association (UK)
- DigiPlay - Universities of Manchester and Central Lancashire (UK)
- E-GEMS – Electronic Games for Education in math and Science (U of British Columbia, Canada)
- e-Cybermission - Math and Science learning
- The Learning Federation (American Federation of Scientists, Microsoft, et al.) (US)
- MIT Games To Teach Project (Massachusetts Institute of Technology, Microsoft) (US)
- MIT Media Lab (Massachusetts Institute of Technology) (US)
- TEEM – Teachers Evaluating Educational Multimedia (UK
Other Educational Gaming Websites